Wednesday, 27 April 2016

3DS Max - Third

Textures/Materials

Difuse





Difuse layer is for the objects material that gives it colour
Specular


















Specular layer determines how much light is reflected - black is matt and won't reflect much light and white will reflect light making it glossy









Bump







Usind the NVIDIA tool for the bump map.
Gnerates the illusion of a 3D texture
White goes in black goes out



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